CCC: This is a group project worked on from 4/1/24 to 5/1/24. It is the frst level of the Original Super Mario Bros made in Assembley but our CS teachers, Matt Haas and Joe Openheim, are the playable characters instead! The enemies are based on me and my partners old Discord profile pictures. A weird Goomba and Robert Pattinsons Batman.
I did the art, the placement of everything, and the enemy and player movement.
This project was made for a school Expo and was featured on the news TWICE!
CCC: This project was to Make Space Invaders using lists. I did that and choose a mashup theme of Doom and Animal Crossing as they released on the same day and the comparison is funny.
CCC: I also made Blackjack and Solitaire in C using Lists and Stacks.
Most art made by me!
This is concept art of a Metroidvania called "Techno Anacrhist"
A Metroidvania (a game where you go throughout the world multiple times unlocking new stuff to help you explore even more) /rpg like game where you have to explore a series of websites and chat rooms roughly based on the early-mid internet/web (90s-2000s/vaporwave/w95) with a little bit of 80s cassette futurism and Cyberpunk. The protagonist arrives in a world that has been slowly becoming more and more corrupt from a computer virus. You as the player make many friends and companions throughout the game.
----- Logo -----
----- Advertising -----
----- Concept Scene -----
----- Gloomhaven Enemy Tracker -----
Some friends and I play a boardgame called "Gloomhaven". We like to manually track our stats like: tiles moved, enemies killed, damage taken, etc. I thought why not make a website to track those stats. I made a small demo and everyone decided we like to manually track them instead but that having a program to track the enemies health, shield, status effects, and action cards would be a good idea.
So over the rest of the 2026 summer I made a small demo using the prequal to the game we had played previously, got the basics done. Then once that was done I moved onto the full version for the updated original version (2nd edition or 2e). Each version took about a month to complete with the main version gettting a slight revamp/cleaning up in that time as well to make it applicable to the prequel and sequel for if I decide to make trackers for those in the future.
The assets are all attributed to the original creators. I did have to make some enemy stat cards myself as I could not find all the updated cards online for 2e. Those range from actually looking like the game cards to being funny jokes. This is made for me and my friends but if I ever decide to publish it that would all be fixed.
As we play this there will be small updates here and there. Currently working on making info buttons to explain certain aspects of the website to those who are unfamiliar with it and the game itself.