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NANCY WANG
"Above all, video games are meant to be just one thing: fun.
Fun for everyone." ― Satoru Iwata
A picture of Nancy Wang!

Nancy Wang

I was a undergraduate student in the Interactive Media & Game Design major at SUNY Polytechnic Institute. I aspire to be a Game Designer/Artist and a Graphic Designer. I also have a minor in Art & Creative Culture, as I love creating assets, graphics and making something out of nothing.

Born and raised in New York City, I've been surrounded by numerous modes of digital media, which has influenced my bias and love for social media and digital societies.

This is my online portfolio. You'll be able to find a plethora of my work, ranging from Graphic Design to Video Game Design.

Relevant Courses

As an artist, graphic designer and avid gamer, I took a number of courses at SUNY Polytechnic Institute to further my knowledge. Many of the courses, of course, pertained to refining my skills as a creative designer.

Freshman Year

Sophomore Year

Junior Year

Senior Year

1 / 4
Testing out new equipment from the IMGD lab.
Testing out new equipment from the IMGD lab.
2 / 4
Winning the EOP Achievement Award. Third year in a row!
Winning the EOP Achievement Award.
Third year in a row!
3 / 4
Group photo of all the organizations and Student Government.
Group photo of all the organizations and Student Government.
4 / 4
Working at iDTech Camps.
Working at iDTech Camps.

Work Experience

I was heavily involved with various offices, departments and organizations throughout my University in which has allowed me to refine my leadership, time management and organizational skills.

As of October 2019, I was officially hired as a Graphic Designer at Buffalo Signmakers, located in Buffalo, New York. I work there as a Graphic Designer, where I design and develop project strategies and branding for signage and businesses. The main programs I used for Buffalo Signmakers is FlexiSIGN, Adobe Illustrator, Photoshop, and inDesign.

My responsibilities include (but are not limited to):

The Factory Times is the University's offical magazine/newspaper. Not only is it directed for the students, but it's published and designed by the students! I joined The Factory Times as a freshmen and climbed up the ranks and eventually became the Lead Designer who designs, assembles and publishes the physical, monthly issue. As of Fall of 2018, I became the President of The Factory Times; my responsibilities included organizing & distributing assignments, directing the concept of the physical issues, distributing and marketing the organization.

Residential Life is the office that handles all concerns residential! From Fall of 2017 to Spring of 2019, I worked at Residential Life as a Programming Residental Advisor. I handle a given budget and create programs that brings the community together. Advertising, emotional support and multi-tasking are all skills that I've refined throughout my career as a Residential Advisor.

The Education Opportunity Program is a counseling and academic support program designed to help low-income and first generation college students succeed in college. As part of my work study, I help manage and track down study hall hours for freshmen students. As an EOP student, I've recieved the Educational Opportunity Achievement Award for three consecutive years in a row!

iDTech Camps is a summer computer camp, based in Campbell, California, that specializes in providing computer technology education to children ages 7 through 18. As time goes by, an interest in Game Design has risen; iDTech has a variety of Game Design courses for many young, aspiring children to get involved in. As a Camp Instructor, I taught several courses at iDTech involving game design, programming and development.

Courses Taught:

  • Game Design 101
  • WorldBuilder: Game Design with Minecraft
  • CodeMaker: Code and Design Games with Scratch
  • Code-a-Bot: AI and Robotics with Your Own Cozmo
  • Mobile Game Development for iPhone and Android